The first mission at Sinn Studio was to iron out the Swordsman brand, an established and successful VR medieval sword-fighting game.
From there, I helped the marketing team to promote game updates, new content and events as well as providing assets for the different storefronts.
I also got to help the devs with a couple in-game assets.
Swordsman, as a flagship title, was prominently featured during the studio's website redesign, particularly for key elements such as the landing section background animation.
Sinnstudio.comVideo series featuring a top 3 from the community most impressive and creative takedowns. Winners were rewarded a discord banner.
Icons created for the Training Grounds update to guide the players through the different places and training exercises.
If you're looking to collaborate, have a question, or simply want to share your latest high score, type away!
*required